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	<title>Tarver Games, LLC</title>
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	<link>http://tarvergames.com</link>
	<description>Get In Gear!</description>
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		<title>Tarver Games Presentation at UCLA : ACM</title>
		<link>http://tarvergames.com/press-coverage/tarver-games-presentation-at-ucla-acm/</link>
		<comments>http://tarvergames.com/press-coverage/tarver-games-presentation-at-ucla-acm/#comments</comments>
		<pubDate>Thu, 01 Apr 2010 12:22:59 +0000</pubDate>
		<dc:creator>quinn</dc:creator>
				<category><![CDATA[Press Coverage]]></category>

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		<title>Is the iPad set to be a PSP and DS killer?</title>
		<link>http://tarvergames.com/press-coverage/is-the-ipad-set-to-be-a-psp-and-ds-killer/</link>
		<comments>http://tarvergames.com/press-coverage/is-the-ipad-set-to-be-a-psp-and-ds-killer/#comments</comments>
		<pubDate>Wed, 10 Feb 2010 16:29:07 +0000</pubDate>
		<dc:creator>quinn</dc:creator>
				<category><![CDATA[Press Coverage]]></category>

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		<title>Tarver Games&#8217; President Chris Cross Talks iPad Game Design</title>
		<link>http://tarvergames.com/press-coverage/tarver-games-president-chris-cross-talks-ipad-game-design/</link>
		<comments>http://tarvergames.com/press-coverage/tarver-games-president-chris-cross-talks-ipad-game-design/#comments</comments>
		<pubDate>Mon, 01 Feb 2010 23:31:42 +0000</pubDate>
		<dc:creator>quinn</dc:creator>
				<category><![CDATA[Press Coverage]]></category>

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		<title>Ghosts Attack Gets 85/100</title>
		<link>http://tarvergames.com/press-coverage/ghosts-attack-85100/</link>
		<comments>http://tarvergames.com/press-coverage/ghosts-attack-85100/#comments</comments>
		<pubDate>Mon, 01 Feb 2010 23:27:22 +0000</pubDate>
		<dc:creator>quinn</dc:creator>
				<category><![CDATA[Press Coverage]]></category>

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		<title>Throw ghosts into the frying pan, Ghosts Attack cooks up a tasty ghost adventure.</title>
		<link>http://tarvergames.com/press-coverage/throw-ghosts-into-the-frying-pan-and-ghosts-attack-cooks-up-a-tasty-ghost-adventure/</link>
		<comments>http://tarvergames.com/press-coverage/throw-ghosts-into-the-frying-pan-and-ghosts-attack-cooks-up-a-tasty-ghost-adventure/#comments</comments>
		<pubDate>Fri, 22 Jan 2010 18:29:09 +0000</pubDate>
		<dc:creator>quinn</dc:creator>
				<category><![CDATA[Press Coverage]]></category>

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		<title>Game Boyz: Ghosts Attack is a lot of fun to play</title>
		<link>http://tarvergames.com/press-coverage/game-boyz-ghosts-attack-is-a-lot-of-fun-to-play/</link>
		<comments>http://tarvergames.com/press-coverage/game-boyz-ghosts-attack-is-a-lot-of-fun-to-play/#comments</comments>
		<pubDate>Fri, 25 Dec 2009 16:31:32 +0000</pubDate>
		<dc:creator>quinn</dc:creator>
				<category><![CDATA[Press Coverage]]></category>

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		<title>Ghosts Attack wins bronze award and a scooby snack from PocketGamer!</title>
		<link>http://tarvergames.com/press-coverage/ghosts-attack-wins-bronze-award-and-a-scooby-snack-from-pocketgamer/</link>
		<comments>http://tarvergames.com/press-coverage/ghosts-attack-wins-bronze-award-and-a-scooby-snack-from-pocketgamer/#comments</comments>
		<pubDate>Wed, 16 Dec 2009 21:01:54 +0000</pubDate>
		<dc:creator>sean</dc:creator>
				<category><![CDATA[Press Coverage]]></category>

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		<title>TARVER GAMES Facebook Contest.  Win a $299 iPhone Gift Card!</title>
		<link>http://tarvergames.com/company-announcements/tarver-games-facebook-contest-win-a-299-iphone-gift-card/</link>
		<comments>http://tarvergames.com/company-announcements/tarver-games-facebook-contest-win-a-299-iphone-gift-card/#comments</comments>
		<pubDate>Wed, 16 Dec 2009 20:01:49 +0000</pubDate>
		<dc:creator>sean</dc:creator>
				<category><![CDATA[Company Announcements]]></category>

		<guid isPermaLink="false">http://tarvergames.com/?p=376</guid>
		<description><![CDATA[Join the Tarver Games Facebook Page and You’ll be Entered in a Drawing for a Chance to Win a $299 iPhone Gift Card!
TARVER GAMES is looking to spread the word about our newest game and will be using Facebook as a platform to do just that!  Everyone who joins our Facebook page http://www.facebook.com/TarverGamesLLC during the [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;"><em><strong>Join the Tarver Games Facebook Page and You’ll be Entered in a Drawing for a Chance to Win a $299 iPhone Gift Card!</strong></em></p>
<p style="text-align: left;">TARVER GAMES is looking to spread the word about our newest game and will be using Facebook as a platform to do just that!  Everyone who joins our Facebook page <a href="http://www.facebook.com/TarverGamesLLC" target="_self">http://www.facebook.com/TarverGamesLLC</a> during the next 30 days will be entered into a raffle drawing for a <strong>$299 iPhone gift card</strong>!  Plus we have some other cool prizes to giveaway in case you don’t win the gift card.  So drop by our Facebook page, say hi, and check us out!</p>
<p style="text-align: left;"><span style="-webkit-text-decorations-in-effect: underline;"><strong>The Contest</strong></span></p>
<p style="text-align: left;">* Dec. 16, 2009 to Feb. 16, 2009<br />
* How it works: Just become a fan of the TARVER GAMES Facebook page!</p>
<p style="text-align: left;"><span style="text-decoration: underline;">What you need to do</span></p>
<p style="text-align: left;"><span style="text-decoration: underline;"> </span></p>
<p style="text-align: left;">*Sign up to become a fan of TARVER GAMES at <a href="http://www.facebook.com/TarverGamesLLC" target="_self">http://www.facebook.com/TarverGamesLLC</a></p>
<p style="text-align: left;">* We would like to let everyone know about TARVER GAMES and we need your help to expand our Facebook network and spread the good word.  Any help would be appreciated!</p>
<p style="text-align: left;"><span style="text-decoration: underline;"><a href="http://tarvergames.com/news/company-announcements/official-rules-for-the-tarver-games-facebook-contest/" target="_blank">See here for official rules</a></span></p>
<p style="text-align: left;">Join TARVER GAMES and stay up to date on the latest news, contests and more!  As a fan, you will receive first access to Tarver news, reviews, company and new title announcements, and can participate in all our contests where you can win lots of cool free stuff. Good Luck and thanks again for your support!</p>]]></content:encoded>
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		<title>Ghosts Attack is now available in the App Store!!!</title>
		<link>http://tarvergames.com/company-announcements/ghosts-attack-is-now-available-in-the-app-store/</link>
		<comments>http://tarvergames.com/company-announcements/ghosts-attack-is-now-available-in-the-app-store/#comments</comments>
		<pubDate>Thu, 10 Dec 2009 18:00:13 +0000</pubDate>
		<dc:creator>sean</dc:creator>
				<category><![CDATA[Company Announcements]]></category>

		<guid isPermaLink="false">http://tarvergames.com/?p=352</guid>
		<description><![CDATA[We are excited to announce that Ghosts Attack has just been released  !!!  The must have iPhone game of 2010 is now available in the App Store! Make sure to check it out and let us know what you think.  Here&#8217;s the link to the App store:  http://j.mp/6yLmjK
If you love the game, don&#8217;t forget to [...]]]></description>
			<content:encoded><![CDATA[<h3 style="font-size: 13px; color: #333333; font-weight: normal; overflow-x: hidden; overflow-y: hidden; padding: 0px; margin: 0px;"><span>We are excited to announce that Ghosts Attack has just been released  !!!  The must have iPhone game of 2010 is now available in the App Store! Make sure to check it out and let us know what you think.  Here&#8217;s the link to the App store:  <a title="blocked::http://j.mp/6yLmjK" href="http://j.mp/6yLmjK">http://j.mp/6yLmjK</a></span></h3>
<p>If you love the game, don&#8217;t forget to  pass the word along to all your iPhone friends.</p>
<p>Thanks for all your support!!!</p>
<p>-Team Tarver</p>]]></content:encoded>
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		<title>Ghosts Attack: Developing the Story.</title>
		<link>http://tarvergames.com/blog/ghosts-attack-developing-the-story/</link>
		<comments>http://tarvergames.com/blog/ghosts-attack-developing-the-story/#comments</comments>
		<pubDate>Thu, 03 Dec 2009 22:20:39 +0000</pubDate>
		<dc:creator>sean</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://tarvergames.com/?p=345</guid>
		<description><![CDATA[Today’s post is the first in a 3-part series about the story behind Ghosts Attack, written by the game’s Associate Producer and lead writer, Alexander Norris.
A lot of people have expressed interest in the story behind Ghosts Attack, and now that it’s close to being released, we thought it was a good time to share [...]]]></description>
			<content:encoded><![CDATA[<p>Today’s post is the first in a 3-part series about the story behind Ghosts Attack, written by the game’s Associate Producer and lead writer, Alexander Norris.</p>
<p>A lot of people have expressed interest in the story behind Ghosts Attack, and now that it’s close to being released, we thought it was a good time to share some of the thinking behind the creation of the story and how we built it up. </p>
<p>In the beginning, the story was limited by our capabilities as a very small, indie game developer.  Having built an arena in which we could drive or fly around, we knew the game would be a first person shooter. But killing bad guys in a world of walls meant the baddies would need to know the walls existed. This would have required programming their characters to have significant AI and collision detection.  And let’s face it &#8212; that just wasn’t going to happen with our budget. Which led to a short brainstorming session:</p>
<p>Hmm, what kind of bad guys don’t care about walls?<br />
Ghosts?<br />
Ah, yes! Ghosts could “care less” about a silly wall.</p>
<p>So, at this point in the game’s development, we had a world and enemies to interact with (In the earliest stages, the ghosts were non-animated, little black sprites with scary red eyes that moved toward the player in an intimidating straight line) but we needed something to spice it up… </p>
<p>How about red Boss ghosts?<br />
Sure. How many?<br />
Thirteen sounds good, and not the least bit cliché!</p>
<p>In order to tie the ghosts, the artificial world and the player’s in-game experience together, we created the back-story of a scientific experiment gone awry at Torgan Science.  The disgruntled victims of that accident were now our source of exposition and conflict.  </p>
<p>Finally, our tale needed someone to not tell it, but, more importantly, to show it. From our antipathy of handholding narrators and our respect for the player’s intelligence, came Karl, the Torgan Science Technician.  We felt a snarky IT guy – who actually voiced doubt in the players abilities and was originally cold to any friendship that might develop – could propel the story selfishly, yet allow the player to feel like every new event was experienced “with” Karl – who willfully bucks the rules of Torgan Science, but still absolves himself from any consequences of the players actions.</p>
<p>So this gives you a bit of insight into how the story of Ghosts Attack came to be.  We had a lot of fun coming up with the storyline and integrating it into the game to give a true ARG (Alternate Reality Gaming) experience.  We hope you enjoy the game as much as we enjoyed making it.  We have a lot more surprises and twists planned in the coming months as we release additional episodic content for the continuing story of Ghosts Attack and the mysteries of the Torgan 13.</p>
<p>Stay tuned for part 2 in this series: How the Story Affects the Design and Vice Versa.  </p>]]></content:encoded>
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