December 3, 2009 – 6:20 pm
Today’s post is the first in a 3-part series about the story behind Ghosts Attack, written by the game’s Associate Producer and lead writer, Alexander Norris.
A lot of people have expressed interest in the story behind Ghosts Attack, and now that it’s close to being released, we thought it was a good time to share [...]
November 9, 2009 – 4:13 pm
We are excited to let everyone know our first original IP, Ghosts Attack, specifically designed for the iPhone has been submitted to Apple. Over the past few months, we’ve been working very hard to bring to you the most compelling gaming experience on the iPhone.
Interface – We’ve tried to design the most [...]
October 27, 2009 – 5:17 pm
What a month! October was the “official launch” of Tarver Games and it was jam-packed with events, meetings, speaking engagements – and of course – development!
We made our official company debut in sunny San Diego at the semi-annual CTIA conference. Why were we at a wireless show you may ask? The company’s first [...]
October 15, 2009 – 2:53 pm
I’m sure many of you are wondering just who is Tarver Games and what are we all about? While many game publishers and developers rely on “tried and true” intellectual properties (IPs) and sequels, our team is ready to bring innovation and fresh ideas to the marketplace.
Tarver Games was founded in 2008 and we are [...]
October 6, 2009 – 3:24 pm
Tarver Games, LLC is an IP design house developing quality games and applications for multiple platforms and audiences that connect people socially. Our first products are games and applications developed for the iPhone, with future products planned for the Mac OSX and video game consoles including Sony Playstation 3, Microsoft Xbox 360, Nintendo Wii and [...]